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  4. SemFaceEdit: Semantic Face Editing on Generative Radiance Manifolds
 
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SemFaceEdit: Semantic Face Editing on Generative Radiance Manifolds

Source
Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
ISSN
03029743
Date Issued
2025-01-01
Author(s)
Verma, Shashikant
Raman, Shanmuganathan  
DOI
10.1007/978-3-031-78172-8_4
Volume
15306 LNCS
Abstract
Despite multiple view consistency offered by 3D-aware GAN techniques, the resulting images often lack the capacity for localized editing. In response, generative radiance manifolds emerge as an efficient approach for constrained point sampling within volumes, effectively reducing computational demands and enabling the learning of fine details. This work introduces SemFaceEdit, a novel method that streamlines the appearance and geometric editing process by generating semantic fields on generative radiance manifolds. Utilizing latent codes, our method effectively disentangles the geometry and appearance associated with different facial semantics within the generated image. In contrast to existing methods that can change the appearance of the entire radiance field, our method enables the precise editing of particular facial semantics while preserving the integrity of other regions. Our network comprises two key modules: the Geometry module, which generates semantic radiance and occupancy fields, and the Appearance module, which is responsible for predicting RGB radiance. We jointly train both modules in adversarial settings to learn semantic-aware geometry and appearance descriptors. The appearance descriptors are then conditioned on their respective semantic latent codes by the Appearance Module, facilitating disentanglement and enhanced control. Our experiments highlight SemFaceEdit’s superior performance in semantic field-based editing, particularly in achieving improved radiance field disentanglement.
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URI
https://d8.irins.org/handle/IITG2025/28569
Subjects
3D-aware GANs | Neural Radiance Fields | Neural Rendering
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