Repository logo
  • English
  • العربية
  • বাংলা
  • Català
  • Čeština
  • Deutsch
  • Ελληνικά
  • Español
  • Suomi
  • Français
  • Gàidhlig
  • हिंदी
  • Magyar
  • Italiano
  • Қазақ
  • Latviešu
  • Nederlands
  • Polski
  • Português
  • Português do Brasil
  • Srpski (lat)
  • Српски
  • Svenska
  • Türkçe
  • Yкраї́нська
  • Tiếng Việt
Log In
New user? Click here to register.Have you forgotten your password?
  1. Home
  2. Scholalry Output
  3. Publications
  4. Gaze-sensitive virtual reality based social communication platform for individuals with autism
 
  • Details

Gaze-sensitive virtual reality based social communication platform for individuals with autism

Source
IEEE Transactions on Affective Computing
Date Issued
2018-10-01
Author(s)
Krishnappa Babu, Pradeep Raj
Oza, Poojan
Lahiri, Uttama  
DOI
10.1109/TAFFC.2016.2641422
Volume
9
Issue
4
Abstract
Autism spectrum disorder (ASD) is often characterized by core deficits in social communication and ability to understand others' non-verbal emotional cues. This can be attributed to their atypical eye-gaze patterns along with reduced fixation towards communicator's face during social communication. With technological progress, Virtual Reality (VR) augmented with peripherals such as, eye tracker can offer a promising complementary assistive platform for presenting various social situations to this target group along with quantification of one's task performance and measurement of gaze-related indices. This paper presents the design of a VR-based social communication platform augmented with technologically-enhanced eye-tracking facility as a proof-of-concept application. We measured one's performance score along with real-time synchronized gaze-related indices while one interacted with VR-based social tasks having both context-relevant verbal and non-verbal components of social interaction. The results of a usability study carried out in the Indian sub-continent with eight pairs of individuals with ASD and typically-developing individuals showed the potential of our system to have implications on one's task performance and gaze-related indices in response to virtual peer's emotional expressions. The implication of emotions on gaze-related behavioral and physiological indices shows the potential of using gaze-related indices as bio-markers of one's anxiety during social communication.
Unpaywall
URI
https://d8.irins.org/handle/IITG2025/22746
Subjects
anxiety | Autism | blink rate | eye-tracking | fixation duration | pupil diameter | virtual reality
IITGN Knowledge Repository Developed and Managed by Library

Built with DSpace-CRIS software - Extension maintained and optimized by 4Science

  • Privacy policy
  • End User Agreement
  • Send Feedback
Repository logo COAR Notify